Making English the nation’s lingua franca

As I’m sure everyone knows, last week the US Senate voted to make English our “national” language. All through this debate I keep thinking back to when my dad was a professor at Georgia Tech Lorraine, Georgia Tech’s campus in Metz, France.

Back in 1997 Georgia Tech Lorraine was sued for violating a French law forbidding the sale of “goods and services” in France in any single language other than French. The lawsuit was brought by two French organizations, the Défense de la Langue Française and Avenir de la Langue Française Defense de la Langue, because the campus (which taught classes only in English) did not have a French version of their website. I remember smugly thinking how idiotic it was that the French had organizations dedicated to the “defense” of the French language, and how much more sensible we Americans were. Of course, I should have realized my smugness would be short-lived: the French may be known for their jingoism and petulant national pride, but the US has always envied that title.

So now I have to wonder — how would the Senators that voted for “defending our English language” react to the accusation that they’re acting, well, French?

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Social dynamics in MMOGs

It’s a common belief that Massively Multiplayer Online Games (MMOGs) are more interesting than their single-player counterparts because of the ability to socialize in the game. A paper presented at this year’s ACM Computer Human Interaction conference, “Alone Together?” Exploring the Social Dynamics of Massively Multiplayer Online Games, offers a different spin on that. After installing /who-bots on several World of Warcraft servers and watching people’s play habits, researchers from PARC and Stanford University concluded:

“Our observations show that, while MMOGs are clearly social environments, the extent and nature of the players’ social activities differ significantly from previous accounts. In particular, joint activities are not very prevalent, especially in the early stages of the game. WoW’s subscribers, instead of playing with other people, rely on them as an audience for their in-game performances, as an entertaining spectacle, and as a diffuse and easily accessible source of information and chitchat. For most, playing the game is therefore like being “alone together”— surrounded by others, but not necessarily actively interacting with them.”

Some other interesting tidbits from the paper:

  • Players who never grouped tended to level up about twice as fast as those players who grouped more than 1% of the time. (The paper doesn’t mention this possibility, but this makes me wonder whether these anti-social players are actually farmers working in a virtual sweatshop.)

  • Median guild size was only 9 (6 if you include “one-person guilds”), and the 90th percentile of the distribution is only 35 active members.

  • Guilds tend to be sparsely-knit social networks, with a guild member tending to ever see only one in four other guild members and only playing in the same zone as one in ten. (Again the paper doesn’t say, but I imagine this statistic is influenced by people playing multiple characters in the same guild, which already forces some exclusion since people can’t play more than one character at a time.)

  • Guilds tend to have one or two groups of tight-knit “core” players who play together regularly and are all of roughly the same level. This is probably a result of the level treadmill and the fact that people of radically different levels can’t really adventure together — which means people who get out of synch with other guildmates can’t adventure with their friends anymore and are more likely to quit the game or find a different guild.

(Thanks to Amy Bruckman for the pointer!)

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We’re all terrorists now, part 2

By way of TPM: Brian Ross and Richard Esposito at ABC News report that the federal government is tracking the phone numbers that reporters call in an effort to root out confidential sources.

In case you haven’t been keeping score, the Bush administration claims they don’t need a warrant to:

  • Listen to phone calls where at least one participant is outside the country.
  • Automatically intercept, store, transcribe and process phone conversations and email that are entirely domestic, so long as the contents of the communication (the actual conversation, or the body of the email) are not listened to by a human until a secret FISA warrant is obtained. The “metadata” information that they consider unprotected includes date, from and to fields of email and the time, duration, and phone numbers called by tens of millions of Americans, including phone calls by reporters who break stories that embarrass the administration.

So far the administration’s response to criticism that such warrantless surveillance is illegal has been to threaten the people with leaking evidence of their criminal activities with prosecution, no doubt trying to ferret out the whistleblowers by trolling through the phone logs of every reporter who’s mentioned the subject.

Update: fixed typo.

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We’re all terrorists now

Declining to answer questions about revelations that Vice President Dick Cheney argued for allowing the NSA to intercept entirely domestic telephone calls and e-mail without warrants, his spokeswoman simply responded:

“As the administration, including the vice president, has said, this is terrorist surveillance, not domestic surveillance.”

The response follows last week’s revelation in USA Today that the NSA has secretly collected the phone records of tens of millions of terrorists currently living in the United States.

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Report documents worst voting-machine security flaw yet…

An inexcusable number of security flaws have been found in Diebold voting machines the past few years, but a new report from BlackBoxVoting documents what Ari Rubin and Ed Felten at Freedom to Tinker say is the worst one yet:

A report by Harri Hursti, released today at BlackBoxVoting, describes some very serious security flaws in Diebold voting machines. These are easily the most serious voting machine flaws we have seen to date — so serious that Hursti and BlackBoxVoting decided to redact some of the details in the reports…

The attacks described in Hursti’s report would allow anyone who had physical access to a voting machine for a few minutes to install malicious software code on that machine, using simple, widely available tools. The malicious code, once installed, would control all of the functions of the voting machine, including the counting of votes.

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On humor and Stephen Colbert

I’ve been thinking lately about Stephen Colbert’s uneven performance and audience reaction at the this year’s White House Correspondents Association Dinner. (If you haven’t seen it yet the video is still floating around the the Net, though C-Span has their own limited-time Real Media feed and is asking other websites to remove their links.)

I tend to agree with Colbert’s message and politics, but in this post I’m more interested in how humor works and doesn’t work than the message itself. Something I love about both Stephen Colbert and John Stewart is how they’re willing to step outside of their characters and actually analyze what they do as comic, but I think that hurt Colbert that night. Rewatching the video, I still liked Colbert’s message but I thought his performance was just as uneven as the audience’s reaction.

The great part of his act, when it works, is that he plays a Bill O’Reilly type and then either makes plain that type’s underlying messages and underhanded motives or just plays at being inept and catching himself in metaphors that don’t work. But that evening he didn’t seem to convincingly inhabit that character. First he told the joke about “somebody shoot me in the face,” which cast him as a comic telling jokes rather than as an inept pundit. That could have been OK, since he hadn’t really started, but I think the killer was when he messed up his “the glass isn’t half empty, it’s 2/3 empty” joke. I thought he was quite respectful by saying “it’s important, Mr. President, to set up your jokes correctly…” but that joke was a pivotal one — it was the joke that would have both cemented his beginning rant about how great Bush was and that set himself up as being incompetent about his attempted praises. As it was, he was suddenly seen as a comic again, just as he was about to launch into the really biting part of his act where he lashed out against the press itself. Suddenly his mask was stripped away and instead of playing The Fool in the guise of an overly harsh pundit he became a Stephen Colbert speaking in a fighting-words tone and lecturing the press on how they should behave. Still ballsy of him, still something that needs to be said… but for me and I think that audience it lost a lot of the humor it could have had.

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Could the music industry actually be getting a clue?

Honestly, I never expected something this sensible (albeit obvious) to come out of a Big Music executive’s mouth:

“If we can convert 5, 10, 15 per cent of the peer-to-peer users that have been obtaining our product from illegitimate sources to becoming legitimate buyers of our product, that has the potential of a huge impact on our industry and our economics,” Kevin Tsujihara, president of the Warner Bros. Home Entertainment Group, said.

Context: Warner Brothers has inked a deal with BitTorrent to help them sell online movie downloads. It sounds like they still want to charge monopolistic prices (’cause hey — they’re a government-protected monopoly) and I wouldn’t be surprised if they include DRM that forces paying customers to enjoy their viewing experience while locked in a small cupboard and peering through a keyhole, but it’s a start!

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