Games – DocBug https://www.docbug.com/blog Intelligence, media technologies, intellectual property, and the occasional politics Sat, 02 Aug 2025 00:19:53 +0000 en-US hourly 1 https://wordpress.org/?v=7.0 History of the Sligh / Geeba deck in MTG https://www.docbug.com/blog/archives/1346 Sat, 02 Aug 2025 00:19:53 +0000 https://www.docbug.com/blog/?p=1346 I started playing Magic The Gathering when I was at Stanford back in early 1994, and introduced it to my high school friends when I went back to Atlanta that summer. One of those friends was Jay Schneider, who has this amazing habit of taking up a hobby and turning it into something world-class, so it didn’t really surprise me when a couple of years later I heard Jay had developed a new kind of deck that was turning the competitive MTG world on its head: a deck that looked for all the world like a bunch of random red crap commons, but just… kept… beating you. Jay called the deck Geeba, but everyone else called it the Sligh Deck after Paul Sligh, another friend who played Geeba in the tournament where it first came to prominence.

Anyway, The Tranquil Domain has just put out a 15 minute interview with Jay and Paul about the history of the Geeba / Sligh deck. Enjoy!

]]>
No, the NYT hasn’t made Wordle harder https://www.docbug.com/blog/archives/949 Wed, 16 Feb 2022 18:01:50 +0000 https://www.docbug.com/blog/?p=949 A few days ago Wordle moved from its old indie spot at www.powerlanguage.co.uk to its new owners at the NYT, and apparently some folks have been grumbling that the words have gotten harder since the switch. And this past week the words have seemed harder both to me and friends and family I swap scores with.

But it turns out that’s just coincidence. And we can know this for sure because Wordle is entirely client-side, with a hard-coded dictionary of around 10K valid guess words and another hand-curated list of around 2.3K “common” words that it uses to pick the daily puzzle. So we can just view the source code to see that the only thing the NYT has changed apart from the font is to remove a few less-well-known puzzle words from the upcoming list (for example, “agora” was originally going to be secret word yesterday) and to remove a few problematic words from both lists.

It’s refreshing to see a successful game with so little server-side interaction, especially since it would have been easy to add a little reliance on a server just to maintain more control. Miss yesterday’s puzzle? Just set your clock back a day and play it: the secret word is picked from the list based on system clock. Don’t like the new font for some reason? The original version is fully playable at archive.org. You can even cache the page locally and play it offline into the foreseeable future.

]]>
“Load The Ark” game kickstarter https://www.docbug.com/blog/archives/922 Mon, 02 Jun 2014 03:17:00 +0000 https://www.docbug.com/blog/?p=922 Via Jay Schneider:

There’s a Kickstarter that I’m affiliated with that has just launched.

Short Version: I’d appreciate you checking it out/telling your friends
https://www.kickstarter.com/projects/1526351393/load-the-ark

Long version: The Kickstarter will complete a dream of one my students from the UW’s Game Design Program. His purpose, stated clearly on the 1st day of class, was to create great family friendly games as he felt he could improve the quality of games in that market. Family friendly in this context doesn’t read as Christian but rather classical-Deist and accessible to all ages.

He approached me after graduation with an exceptional game design; a Tile-Swapping Game (like Bejeweled or Tetris) where every tile is an animal. A game where the animals move and interact with each other based on their natural behaviors and themed with along the lines of Noah’s Ark..Thus Load the Ark was born.

I felt especially honored that he wanted me to act as an adviser for the project. He’s been doing everything right, he’s built a company able to deliver on the game’s promise, he’s built prototypes of the design and he’s worked with talented artists to build a game that’s visually charming.

All in all, if you’d like to see a unique take on tile-swapping games that is accessible to children but with a depth of play that will intrigue adults as well, check it out.

[Migrated from Google+]

]]>
How many games are Turing complete? https://www.docbug.com/blog/archives/893 Thu, 13 Sep 2012 06:24:00 +0000 https://www.docbug.com/blog/?p=893 It doesn’t really surprise me to hear that Magic The Gathering is Turing Complete, but it’s got me wondering what other games can be turned into Turing machines? Aside from Conway’s Life, I don’t know that I’ve heard of any…

[Migrated from Google+]

]]>